FUDGEPIES
double cherry pass
super mario 3d world ost
I really don’t like how the pre-render of Sonic looks in the Sonic 3 title screen, so I decided to manually fix it the best I could to keep its 3D look while seeming like it’s actually Sonic and not some… foam costume of him.
This is why manually touching up pre-rendered art is so so important on 2D pixel-art games.
double cherry pass
super mario 3d world ost
Swoobat!
I love the illustration of Pokémon trading cards, I have a big Pokémon card collection that I collected solely for the art, never played an actual match of the game. So that’s what I wanted to do here, make it look like one of those TCG Pokémon illustrations.
Hello, my name’s Morgan and I’m a brazillian trans woman artist, currently studying graphic design at my local public university. Here are a couple of previews of works I’m currently working on. My art tumblr is rokkanart.
a thing i only recently realized i knew abt character design that isnt just common sense apparently:
do not start ur character design by doing a full, refined turnaround/model sheet.
like. everyone in my childrens book il class is fuckin doing this even though most of them are illustration majors and its a huge mistake (our prof literally warned them against this, and YET)
any time you design a character, start by not caring. by just doing what feels right. dont settle on the first thing; play around. and then draw your character a shitload of times before u start a ref sheet
dont finish anything, just. do super fast sketches of them over and over and over. fill up a page or two. as you draw them theyll evolve. that will happen whether your sketch it out at the beginning or jump right into a final draft, and lemme tell u, u do NOT want ur character evolving and changing AFTER ur final draft. u want to get that out of the way early so u can get a decently consistent finished product
then when you go to do your model sheet you will already be able to keep your character on model without it bc youve drawn them a shitload of times. then it wont be “struggling to draw the character the same every time” itll just be “this is what the character looks like and i could draw them with my eyes closed bc of muscle memory”
dont just jump in and be like “shit i gotta have this full complex polished thing right out of the gate!” like. in the beginning, Do Not Work Hard. play. play a lot. and THEN do a refined drawing. your refined drawing will look way better, too, bc by then youll be completely comfortable with your design
its just a super bad idea to present a character as “heres a ref sheet” as soon as you have a concept. your concept will evolve and u have to let it, or else ur designs will look rushed/bad and your drawing will looks stiff and uncomfortable bc u can only draw ur character at a ¾ths view in a particular pose bc youve drawn them twice in ur entire life
trimthebits asked:
isozyme answered:
Imagine the modern art wing of a museum.
These design choices are all in the service of making the art museum the best possible habitat for art. The museum is a neutral void into which we place great works of beauty to be appreciated. The work shines. It’s unburdened by context. It’s alluring and impressive and an utter fucking cipher if you don’t already know why it’s interesting.
I spent the last year and a half making this film!!!
Allisk8r is a 3d animated film that highlights snappy, flat cartoon animation style, fast action, and colorful throwback design. Made as my senior thesis at RCAD, 2017
In prehistoric times, a little alligator with a big attitude gets his kicks skateboarding and being a cool dude. But will Allisk8r be able to catch a break once the dino-law gets on his case??
story, designs, modeling, rigging, animation, editing, lighting, comp, all done by me!
Title on the board commissioned from Kylee Solari,
behance: behance.net/KyleeKayport
vimeo: vimeo.com/kyleekayport
Music was commissioned from Waterflame, Website: waterflamemusic.com/
© Anna Prado, 2017
Swoobat!
I love the illustration of Pokémon trading cards, I have a big Pokémon card collection that I collected solely for the art, never played an actual match of the game. So that’s what I wanted to do here, make it look like one of those TCG Pokémon illustrations.
